Project 4: Advanced Computer Graphics: Building models using MED


Reference for this project: Chapter 4 (Link to page of draft book chapter.)


Preliminary Sketch of Model


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Figure 1.  Rough sketch of model.



Running the Model Editor MED

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Figure 2.  Just a cube placed.
Model Design:

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Figure 3.  Extruded and half-body with polygons deleted and prepared for welding.
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Figure 4.  3D view of body with neck.
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Figure 5.  Final model in correct orientation facing proper direction.



Testing the model in a game:

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Figure 6.  Model in placed in level for testing.

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Figure 7.  Model in game appears as a silhouette.

Report and demonstration:



Copyright © 2005-2007 by Thomas Paul Weldon


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